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Unreal Engine Architecture Power Bootcamp

Learn UE5 Architecture workflows in practice in 5 days

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Good architecture deserves to be visualized with the best technical possibilities. As simple, as fast and as brilliant as possible. Twinmotion and the Unreal Engine give you the full spectrum of architectural visualization with the right tools for the right purpose. In this innovative five-day power workshop, you’ll not only learn what’s possible, you’ll put it into practice during the training. You will get to know two tools at once. Twinmotion as a highly specialized tool for architectural visualization and the Unreal Engine as an all-rounder for all kinds of architectural visualization requirements. The best part: On the last day, you will independently implement your first own architectural project using the example of a Tiny House. And afterwards, we won’t leave you alone: You will become part of our community and can exchange ideas with other enthusiasts 24/7 and get help for the realization of your visions.

Epic Premier Authorized Training Center

Unreal Engine PREMIER Authorized Training Center.

Take advantage of the benefits we offer as an Unreal Engine PREMIER Authorized Training Center (UATC). INCAS Training is the market leader in professional Unreal Engine training with top marks in customer reviews.

Learning objectives Unreal Engine Architecture Workshop

After this workshop you will be able to

  • prepare a CAD format for TwinMotion and for the for Unreal Engine
  • operate Unreal Engine 5 in its basic features
  • transfer lossless CAD data to Unreal Engine using the Datasmith import function
  • create beautiful landscapes using the Landscape tools
  • use materials correctly in Unreal Engine
  • achieve fantastic lighting of your scenes thanks to Lumen, the new software raytracing in UE5
  • create your own videos of your scene using the sequencer
  • build your first blueprints using the visual programming interface
  • After this workshop you can start your own project
Architecture Visualisation Unreal Engine
Architecture Visualisation Unreal Engine
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Content Unreal Engine Architecture Workshop

Day 1

  • Twinmotion Introduction
    • Twinmotion UI / Structure
    • Viewport Navigation
    • Datasmith & Importing from BIM
    • Library Panel (Furniture, Foliage, Characters, Vehicles)
    • Lighting
    • Media Tools
    • Creating Output in Twinmotion

Day 2

  • Unreal Engine Introduction
    • Unreal Editor UI / Structure
    • Viewport Navigation
    • Entities / Actor, Components, System
    • Scene assembly process
    • Modeling tools
  • Datasmith Ingestion & Environment Tools
    • Typical Workflow / DCC Exporters / DS Importers
    • Tessellating CAD Surfaces
    • Triangle Count/ LODs, Nanite
    • Combining Objects
    • Landscape Tools
    • Foliage Tools
    • Water Tools
    • Quixel Megascan
    • Creating a landscape shader

Day 3

  • Materials
    • PBR Workflow, Texture formats
    • Working with materials and shaders in UE5
    • Learning how to use the Node-based material editor
    • Creating a various materials shaders
  • Lighting Techniques
    • Lighting types in UE5
    • Lighting mobilities
    • Lumen Technique
    • Raytracing, Path Tracing
    • Post Process Volume

Day 4

  • Sequencer
    • Use of the Cinematic viewport
    • Level-Sequences, Master-Sequences and Levelstreaming
    • Handling of the Unreal Engine 5 film tools
    • Animation Basics
  • Blueprints
    • What is a Visual Scripting Language?
    • Introduction Blueprint Classes
    • Simple Blueprints Example ( Light controller, Material switcher, Menu Creation, etc…)

Day 5

  • Capstone Project: Creation of your own architectural visualization project using the Unreal Engine based on a given task with a high degree of creative freedom
    • Create a new project
    • Import of given CAD data
    • Realization of a scene
    • World building, materials, lighting
    • Simple interactivity
    • Export
  • The Capstone Project Day includes hands-on components and your own free time to explore opportunities on your own with the trainer as your mentor
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We also train at your place!

We also conduct this Unreal Engine Architecture Workshop training at your company as an individualized Unreal Engine Architecture Workshop company training.

Target audience Unreal Engine Architecture Workshop

Visualization studios, Larger architectural offices, Planning offices, Project developers

Prerequisite Unreal Engine Architecture Workshop

Experience with design software (CAD / DCC) and with the creation of architectural projects

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