TrainingsEpic Games TrainingUnreal Engine BootcampsUnreal Engine Animation Power Bootcamp
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Unreal Engine Animation Power Bootcamp

Learn UE5 animation workflows in practice in 5 days

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In this bootcamp, you’ll gain the skills necessary to create stunning and vibrant animations using Unreal Engine 5. Whether you’re an aspiring animator, game developer, or VFX artist, this comprehensive course will give you a solid foundation of animation techniques and best practices for your animation projects in Unreal Engine. After an introduction to the basic workings of the Unreal Engine, we’ll teach you the animation pipeline in UE5 from worldbuilding, materials and lighting to metahuman, and then all the necessary techniques and workflows to create professional animations from it. In this bootcamp, we skillfully combine theory and practice to ensure a well-rounded learning experience. Best of all, on the last day you’ll be working independently on your first animation project. And after that, we won’t leave you alone: you’ll become part of our community and can exchange ideas with other enthusiasts 24/7 and get help to realize your visions. Bring your creative visions to life!

Epic Premier Authorized Training Center

Unreal Engine PREMIER Authorized Training Center.

Take advantage of the benefits we offer as an Unreal Engine PREMIER Authorized Training Center (UATC). INCAS Training is the market leader in professional Unreal Engine training with top marks in customer reviews.

Learning objectives Unreal Engine Animation Power Bootcamp

  • On completion of the power bootcamp, you will be able to design, build and render a short character animation sequence within an Unreal Engine 5 environment.
  • You will be able to navigate UE5’s editor interface effectively and set up well-organised project structures for your animation project.
  • You will be able to use Unreal’s worldbuilding tools to conceptualise and create an environment for animated storytelling using imported and library assets.
  • You will learn to develop an atmospheric look for your scene by applying Unreal’s materials and building realtime lighting set-ups.
  • You will be able to animate imported skeletal meshes and Metahumans using Unreal’s control rig and re-targeted animations.
  • Using sequencer and the movie render queue, you will be able to design dynamic shots and camera sequences – and finally render your animated short film out of Unreal to a high quality standard!
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Content Unreal Engine Animation Power Bootcamp

Day 1

  • Unreal Engine Introduction
    • Project creation / templates
    • UI
    • Navigation / Viewport
    • Understanding the project folder structure
    • Entities/Actors, Components
    • Import/Export Assets (Static Mesh)
  • Wordbuilding
    • Placing and modifying assets from the Content Browser as well as Quixel Bridge
    • Modeling Toolkit for Blocking
    • Organizing using levels
    • Landscape Tools
    • Foliage
    • Outlook World Partition

Day 2

  • Materials
    • Material Basics
    • Creating basic materials
    • PBR Workflow
    • Material Instances
    • Material Functions
    • Material Parameter Collections
  • Lighting
    • Light types
    • Lighting settings
    • Lumen
    • Sky/Amtosphere/Heightfog
    • Post Process Volume

Day 3

  • Blueprint
    • Blueprint Basics
    • Blueprint as a Combined Asset
    • Construction Script
    • Events
  • Metahuman
    • Metahuman Basics
    • Metahuman Creator
    • Metahuman in Unreal (advantages as well as limitations)
  • Sequencer I
    • Sequencer Basics
    • Key Frames
    • Cameras
    • Nested Sequences

Day 4

  • Control Rig
    •  What is Control Rig
    • Importing Skeletal Meshes
    • Setup of a simple Control Rig element
  • Sequencer II
    • Create shots
    • More Tracks
    • Movie Render Queue
  • Animation
    • Animation from Control Rig (Metahuman face and body)
    • Pose Editor
    • Animation Tracks
    • Animation Retargeting
    • Import/Export from Sequencer

Day 5

  • Capstone project:

Create your own short animation sequence with multiple settings using Unreal Engine based on a given task with lots of design freedom.

  • Project Scope
    • Creating a new project
    • Using the assets created so far in the bootcamp
    • Storyboarding (“What happens after the garage door opens?”)
    • Creating your own landscape
    • Realizing an animation sequence
    • Export

The Capstone Project Day includes hands-on components and your own free time to explore the possibilities on your own with the instructor as your mentor.

 

Training Environment

Focus on your training
INCAS virtual training lab is not just a tool, but a dynamic ecosystem that provides a state-of-the-art and production pipeline related learning experience.
On your own high-end training computer, which is individually prepared for this training, you can practice and experiment risk-free without having to risk your own development environment.
Your training computer is also available outside of the training hours, so you have enough time to practice and implement your own ideas.
Your access is via a high-performance real-time streaming solution. Your trainer also has access to your computer and is able to support you immediately during the exercises, if necessary.

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We also train at your place!

We also conduct this Unreal Engine Animation Power Bootcamp training at your company as an individualized Unreal Engine Animation Power Bootcamp company training.

Target audience Unreal Engine Animation Power Bootcamp

Animation professionals, animation studios, game developers and VFX artists

Prerequisite Unreal Engine Animation Power Bootcamp

No experience with UE is required. Participants are expected to demonstrate a solid understanding of current 3D computer graphics software technologies (e.g. Maya, 3ds Max, Houdini, Blender, Cinema 4D, etc.) and standard DCC production workflows.

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