- Identify key aspects of interactive HMI Applications and their challenges
- Sketch interfaces for Unreal Engine 5
- Design HMI applications
- Implement data binding for UMG widgets to display realtime data
- Judge visual quality of HMI Projects
- Formulate interactive 3D Scenes with integrated HMIs in vehicle interiors
- Memorize Tips & Tricks for achieving higher rendering quality and realtime performance
- Apply best practices to projects of the topic
Introduction to Unreal Engine for the development of automotive HMI Seminar
A look at the possibilities of Unreal Engine 5.4 for the realization of HMI solutions
Immerse yourself in the future of visualization and operating concepts for future cockpits in automotive engineering. In an intensive one-day course, you will gain an insight into the development of HMI (Human-Machine Interface) with the Unreal Engine, especially for the automotive sector. This course provides a compact introduction to the creation of sophisticated and visually appealing HMI for cockpit displays using Unreal Engine on Android-based hardware platforms.
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Learning objectives Unreal Engine for the development of automotive HMI Seminar
Content Unreal Engine for the development of automotive HMI Seminar
Overview over HMI in Unreal Engine 5 and examples
- The expectations for HMIs in interactive applications
- The tools for creating HMIs for interactive applications
- Example Showcase: HMI projects created with Unreal Engine
Designing user interfaces with UMG and connecting widgets with data
- UMG: Unreal Motion Graphics, the UI tool of Unreal Engine
- The concepts behind UMG
- Efficient and robust widget designing
- Data binding: Automatically get data from a source being displayed on a widget
- Showing widgets on screen or as floating screens in 3D scenes
Optimizing HMIs performance and rendering quality
- The hardware performance cost of rendering widgets
- Widget optimization in UMG
- Optimizing the Assets of the 3D Scene close to the HMI area
- Tips & Tricks on achieving best-in-class Anti Aliasing and visual fidelity for HMIs
Integrating HMIs into interactive 3D Scenes and package deployment
- Integration of Widgets on top of a vehicles interior meshes
- Post Processing setup for HMI scenes
- Rendering Features to avoid for HMI scenes
- HMI Material creation and optimization
- Deployment of interactive applications for HMI Devices
- Bonus: Using Stereo Layers for XR Applications to improve Visual Fidelity in XR
Target audience Unreal Engine for the development of automotive HMI Seminar
This course is ideal for engineers, designers, developers, and anyone involved in the HMI design and development process who are looking to enhance their skills with cutting-edge tools and techniques.
Prerequisite Unreal Engine for the development of automotive HMI Seminar
Basic knowledge of Unreal Engine 5 is required. A basic understanding of HMI concepts and familiarity with automotive interfaces is an advantage.