A look into the metasound audio system of the Unreal Engine
In this course you get a fundamental starting point for working with sounds inside of Unreal Engine. It is designed to provide aspiring audio designers, game developers, and sound engineers with the skills and knowledge needed to effectively design and implement audio using Unreal Engine’s Metasound system. This course covers basic engine audio system orientation, and digital audio editing and organizational best practices by way of guided instructions walking participants through the process of editing and then adding their first sounds inside of the engine. Throughout the course, you will have the opportunity to work on hands-on exercises that will help you to apply the concepts learned in the course.
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Learning objectives Metasound techniques with Unreal Engine Training
Upon completion of this course, participants will be able to:
Understand the core concepts and principles of Unreal Engine’s Metasound system.
Design and implement custom audio assets using Metasound.
Utilize Metasound’s procedural audio capabilities to create dynamic soundscapes.
Integrate Metasound with other Unreal Engine systems, such as physics and animation.
Content Metasound techniques with Unreal Engine Training
Exploring Unreal Engine’s audio systems
Introduction to Metasound’s features and uses
Understanding Metasound Graphs, Nodes, and Input
Manipulating Audio Samples and Oscillators
Techniques for Audio Processing and Mixing
Metasound project setup guide
Navigating the Metasound Editor
Introduction to procedural audio
Variation creation with Randomization and Modulation
Implementing parameter control with Blueprints
We also train at your place!
We also conduct this Metasound techniques with Unreal Engine training at your company as an individualized Metasound techniques with Unreal Engine company training.
Target audience Metasound techniques with Unreal Engine Training
Audio designers, game developers, sound engineers, producers, Marketing Managers, UE Artists, Media Technicians
Prerequisite Metasound techniques with Unreal Engine Training
Basic knowledge of the Unreal Engine is required as well as experience in editing sound.
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Unreal Engine: Metasound Basics Training
A look into the metasound audio system of the Unreal Engine
In this course you get a fundamental starting point for working with sounds inside of Unreal Engine. It is designed to provide aspiring audio designers, game developers, and sound engineers with the skills and knowledge needed to effectively design and implement audio using Unreal Engine’s Metasound system. This course covers basic engine audio system orientation, and digital audio editing and organizational best practices by way of guided instructions walking participants through the process of editing and then adding their first sounds inside of the engine. Throughout the course, you will have the opportunity to work on hands-on exercises that will help you to apply the concepts learned in the course.