TrainingsEpic Games TrainingUnreal Engine Basics TrainingsBasics for mobile applications with Unreal Engine
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Basics for mobile applications with Unreal Engine Training

Real-time 3D development with Unreal Engine 5 focus on mobile end systems

Mobile apps are everywhere and it’s hard to imagine our everyday lives without them. Whether it’s a productive app or the latest mobile game, everyone uses apps.

In this training, learn how to develop mobile apps with engaging 3D graphics using Unreal Engine 5. Compelling lighting calculations, realistic surface rendering, superior sound reproduction, breathtaking special effects, and do it all on a smartphone or tablet. Unreal Engine 5 offers cutting-edge tools that make app development straightforward and efficient.

All files and projects developed during the training will be handed over to the participants after the training. In this way, what was learned in the training can be deepened and also built on the projects afterwards.

Epic Premier Authorized Training Center

Unreal Engine PREMIER Authorized Training Center.

Take advantage of the benefits we offer as an Unreal Engine PREMIER Authorized Training Center (UATC). INCAS Training is the market leader in professional Unreal Engine training with top marks in customer reviews.

Content Unreal Engine Mobile Training

The editor user interface

Engine build

  • Vector
  • Rotator
  • Transform
  • Actor
  • Level
  • Pawn
  • GameMode
  • GameInstance

Meshes

  • Vertices, polygons and normals
  • Meshes import

Materials

  • Material basics
  • Import of textures
  • PBR workflow
  • Shader development
  • Material Instances

Animationes

  • Basics Skeletal Meshes
  • Import of animations
  • Animation Sequences
  • Animation Montages
  • Animation Blending
  • Physics of 3D objects

Lights

  • Light Types
  • Light Mobility
  • Light Baking
  • Performant handling of lights

Cameras

  • Camera usage
  • Perspectives
  • Post Processing

Blueprints

  • Basics of the Blueprint system
  • The possibilities of Blueprints
  • Variables and data types
  • Functions and macros
  • Editing material parameters from Blueprints
  • Animation sequences using Blueprints

User input

  • Create inputs
  • Action-Inputs and Axis-Inputs

Collision queries

  • Collision basics
  • Overlapping
  • Hit Events
  • Performant handling of collisions

Audio

  • Basics of the Audio Framework
  • Importing sound files
  • Dealing with sound cues
  • Sound effects (3D sound, reverb effects, etc.)

Media Framework

  • Playback of videos
  • Anchoring videos in 3D environment
  • Streaming sources

Particle effects

  • Basics particle systems Partikelsysteme

User Interface

  • Basics UMG
  • Widgets
  • Head-Up Display
  • Anchoring von Widgets in 3D Umgebung

Project settings

Packaging

We also train at your place!

We also conduct this Unreal Engine Mobile training at your company as an individualized Unreal Engine Mobile company training.

Target audience Unreal Engine Mobile Training

3D developers from all areas (engineering, visualization, architecture, game development, etc.) who want to familiarize themselves with the possibilities of Unreal Engine 5.

Prerequisite Unreal Engine Mobile Training

Basic knowledge of image processing and 3D is rudimentary.

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Lesson times

Training location

Live Online Training

Technical requirements

Hinweise zur Anreise

Notes on the training location

Leistungspaket

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