- Basics of the Audio Framework
- Importing sound files
- Working with sound cues
- Working with removal effects
- Creating reverb effects
- Creating sound classes
- Working with the Dialog System
- Creating sound mixes
- Dealing with volume ducking
- Optimizing memory usage
Advanced audio techniques with Unreal Engine Training
A deep look into the audio system of the Unreal Engine
The audio framework of the Unreal Engine 4 is a complex system of professional tools and functions that can be used in any kind of application produced with the Unreal Engine 4. In this seminar you will get a deeper insight into the functions and the handling of the audio system, so that you can work much more effectively on audio productions with the Unreal Engine. The seminar is based on a practical example project, which is used to comprehensively explore the possibilities of the Unreal Engine. Teaching templates and final files created in the course will be made available to participants after the course. The Unreal Engine 4 version is freely available on the manufacturer’s homepage. Both can be used privately as well as commercially, e.g. to further deepen learned facts.
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Content Advanced audio techniques with Unreal Engine Training
Decision support Advanced audio techniques with Unreal Engine Training
Audio designers who want to get a deeper insight into the Unreal Engine 4 audio framework.
Basic knowledge of music production software and a basic understanding of audio design.