Star Trek Visual Effects Workshop – a piece of Hollywood in Krefeld
Duration
BlogStar Trek Visual Effects Workshop – a piece of Hollywood in Krefeld
Star Trek Visual Effects Workshop – a piece of Hollywood in Krefeld
Written by Stephan Otten
Trekkies can hardly wait for the dawn of the new year. The reason is simple: On January 18, the second season of Star Trek Discovery will be released on Netflix. Hardly any series inspires with such fantastic images and effects as Star Trek. The trailer for the new Discovery season already has everything a Trekkie’s heart desires: spaceships, holograms, explosions and – of course – battles in the breathtaking expanses of space are just a few of the impressive scenes.
However, hardly any series relies on visual effects (VFX) as much as this one. VFX refers to digital effects in films and series that are created in post-production – so for a science fiction series set in space and on alien planets in a distant future, they are essential. But who is responsible for this? How does it work? And what are the biggest challenges in the process?
Um solchen Fragen auf den Grund zu gehen, haben wir niemanden geringeren als den Star Trek VFX Supervisor Ante Dekovic persönlich zu uns nach Krefeld eingeladen. Er ist keineswegs fremd im Rheinland: Ante ist hier aufgewachsen und wurde bereits mit 19 Jahren der jüngste Inferno-Artists Deutschlands.
Ante also offered a workshop together with Markus Hoppen about practical camera work in a Star Trek scene with greenscreen.
Another highlight: Throughout the day, visitors could have Burkhard Schulz draw them as members of Starfleet or Klingons using a WACOM tablet. This offer was also intensively taken up, so that he created an entire Klingon army at the end of the event. The whole day was accompanied by debauched discussions about Star Trek and VFX, which ended in a common evening with Klingon blood wine and Andorian ale.
Overall, the response to the event was consistently positive: According to their own statements, the visitors went home happy and inspired, with new knowledge, skills and contacts – in their pockets, of course, the individual Klingon/Starfleet Warrior drawing and in their LinkedIn contact list one Hollywood bigwig richer.
Finally, thanks to Ante, who was star, expert and buddy in one person the whole day. Thanks to the workshop instructors Ralf Paulzen, Sven Esch, Markus Hoppen and Robin Hasenbach for their great efforts. Thanks to Burkhardt Schulz for the power painting on this day and to Guido Möller from Wacom. And of course all the guests and Incas employees, without whom the day would not have been possible!